In my seach to understand how emule protocol is implemented i got a strange doubt.
How the client accepts incoming clients?
I thought that each emule client that tried to communicate with us went through AcceptConnectionCond() i added a AddDebugLogLine there but not every client in the upload queue that requested a file from me shows that line :S I than added to CClientReqSocket::ProcessPacket() andit shows a lot more there.
Can someone enlight me
This post has been edited by Thievery: 02 September 2005 - 07:37 PM