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Minimule Transparent Code Improvement

#1 User is offline   Avi-3k 

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Posted 10 September 2005 - 11:51 AM

currently the MiniMule code uses a helping class
(LayeredWindowHelperST.cpp/h files)
but this is the only place eMule uses this class,
so i moved the code to the MiniMule.cpp file:


if (m_uWndTransparency)
    // Avi3k: improve code
    ::SetWindowLong(m_hWnd, GWL_EXSTYLE, ::GetWindowLong(m_hWnd, GWL_EXSTYLE) | WS_EX_LAYERED);
    BOOL (WINAPI* pfnSetLayeredWndAttribs)(HWND hWnd, COLORREF crKey, BYTE bAlpha, DWORD dwFlags);
    (FARPROC&)pfnSetLayeredWndAttribs = GetProcAddress(GetModuleHandle(_T("user32")), "SetLayeredWindowAttributes");
    if (pfnSetLayeredWndAttribs)
      (*pfnSetLayeredWndAttribs)(m_hWnd, 0, 255 * m_uWndTransparency/100, LWA_ALPHA);
    // end Avi3k: improve code


lines to remove from MiniMule.h:
#include "LayeredWindowHelperST.h"
CLayeredWindowHelperST m_layeredWnd;

this code uses the original code of LayeredWindowHelperST.cpp
but i removed all redundent parts...
i also checked the code and it works great :)

btw, now it is safe to remove the files i mentioned here (under OT) :+1:

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code fixes/improvements: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11 (to check/verify: #12, #13).

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