Official eMule-Board: New Emule Compatible Client In The Making - Official eMule-Board

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New Emule Compatible Client In The Making

#41 User is offline   tomchen1989 

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Posted 28 August 2020 - 05:24 PM

Nice nice

Hope to see it soon
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#42 User is offline   i990049 

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Posted 31 August 2020 - 05:58 AM

Is it possible to use qt5 to make a new cross platform version include Android plus IPv6?
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#43 User is offline   JamesTQuirk 

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Posted 01 September 2020 - 02:20 AM

Well as a Ubuntu user and Amule being being a bit bland, I do prefer 50a for windows, So for last 4 years I have run under Wine in Ubuntu, with no issues, that's x-platform enough for me... but I suppose that now Wine is available for Android, I should try it to see if it works there as well ...
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#44 User is offline   pstrg 

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Posted 08 September 2020 - 02:09 PM

Very good news indeed.
eMule remains very useful in special for the more rarified items.
Would really love to see a new Windows client.
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#45 User is offline   DavidXanatos 

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Posted 14 September 2020 - 01:43 PM

Well... I have been using 64 GB ram since 2013 and since this year 256 GB but I'm kind of a ram junky LOL

View Posti990049, on 31 August 2020 - 06:58 AM, said:

Is it possible to use qt5 to make a new cross platform version include Android plus IPv6?

Have you ever seen NeoLoader? Its Qt and it can download ed2k and also torrents.And it even suports IPv6, and Nat-Traversal
CheersDavid X.

NeoLoader is a new file sharing client, supporting ed2k/eMule, Bittorent and one click hosters,
it is the first client to be able to download form multiple networks the same file.
NL provides the first fully decentralized scalable torrent and DDL keyword search,
it implements an own novel anonymous file sharing network, providing anonymity and deniability to its users,
as well as many other new features.
It is written in C++ with Qt and is available for Windows, Linux and MacOS.
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#46 User is offline   akashgupta27 

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Posted 15 October 2020 - 04:57 PM

I think a modern morph would be great. If that is combined with the features from like BiglyBT for BitTorrent, so that 1 program is enough, would be cool.
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#47 User is offline   petatester 

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Posted 29 January 2021 - 09:29 PM

@megaT did the project die?
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#48 User is offline   megaT 

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Posted 11 February 2021 - 01:02 PM

Hi,

in fact the project didn't die - I took a hiatus off it.
I recently began implementing KAD2 and still am on it... still the only dev on this project. :huh:
But it's okay, its just an hobby afterall... ;)
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#49 User is offline   petatester 

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Posted 11 February 2021 - 08:21 PM

View PostDavidXanatos, on 26 June 2020 - 10:52 AM, said:

Been there done that,
the user interest was next to non existent


I checked your repo, you clearly had user interest. You have a good amount of users trying to help you with reports :s
https://github.com/D...open+is%3Aissue

It's not easy to gain public interested, and even more harder to get other devs to join along. It requires constant progress. And you know it, you're the current Sandboxie maintainer ;)
You should keep updating your program, it's a good idea and as you can see, even last year users were posting in your repo asking for the actual status.

P.S: small typo on your website, on main page:

Quote

NeoLoader can playback downlaods while thay are loading and it offers a simple to use



View PostmegaT, on 11 February 2021 - 01:02 PM, said:

still the only dev on this project. :huh:


Did you publish it in github or elsewhere? i thought you kept it "offline" :s

This post has been edited by petatester: 11 February 2021 - 08:37 PM

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#50 User is offline   megaT 

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Posted 12 February 2021 - 11:44 PM

View Postpetatester, on 11 February 2021 - 08:21 PM, said:

Did you publish it in github or elsewhere? i thought you kept it "offline" :s

No, the code is not published.
Well originally I was looking for a team to gather, but then I realized nobody cares for this anyways. :lol:
So in the state where I am now, I think I'll just continue do it on my own...
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#51 User is offline   Enig123 

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Posted 13 February 2021 - 04:18 AM

View PostmegaT, on 12 February 2021 - 03:44 PM, said:

Well originally I was looking for a team to gather, but then I realized nobody cares for this anyways. :lol:
So in the state where I am now, I think I'll just continue do it on my own...


Trust me, there're still enough people who cares out there.

I would like to help with some fancy features once you've done with the base codes. With your consent of course.
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#52 User is offline   petatester 

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Posted 13 February 2021 - 11:17 AM

View PostmegaT, on 12 February 2021 - 11:44 PM, said:

View Postpetatester, on 11 February 2021 - 08:21 PM, said:

Did you publish it in github or elsewhere? i thought you kept it "offline" :s

No, the code is not published.
Well originally I was looking for a team to gather, but then I realized nobody cares for this anyways. :lol:
So in the state where I am now, I think I'll just continue do it on my own...


Well, i have over 48 repositories on GitHub. I never expect anyone to join them, but i still make sure they're accessible as i like the sharing philosophy and i believe they may be useful to someone.
Example, a bricks game:
Posted Image
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#53 User is offline   stoatwblr 

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Posted 09 June 2021 - 01:59 PM

View PostDavidXanatos, on 14 September 2020 - 02:43 PM, said:

Have you ever seen NeoLoader? Its Qt and it can download ed2k and also torrents.And it even suports IPv6, and Nat-Traversal
CheersDavid X.


David,

Neoloader seems nice but the factor that the Neo network is essentially crippled by new clients not being able to bootstrap is a bit of a let down

It does make it hard to evaluate things... :(
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#54 User is offline   stoatwblr 

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Posted 09 June 2021 - 02:04 PM

View PostmegaT, on 13 February 2021 - 12:44 AM, said:

Well originally I was looking for a team to gather, but then I realized nobody cares for this anyways.


People care (even the amule guys would care, believe it or not)

The single biggest thing you could achieve would be a nice stable IPv6 implementation - the mule network is being destroyed by ISP CGNAT and it's only going to get worse.

The next biggest change needed is a wider bandwidth KAD change

Both these have been discussed in these forums already but someone needs to "codify" the changes and publish a spec for others to follow
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#55 User is offline   Some Support 

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Posted 09 June 2021 - 03:02 PM

View Poststoatwblr, on 09 June 2021 - 03:04 PM, said:

Both these have been discussed in these forums already but someone needs to "codify" the changes and publish a spec for others to follow


There have been IPv6 implementations by mods which worked. The unsolved problem in this area was hot to use IPv6 in Kad while keeping it safe against attacks, as the IPv4 address is used as scarce ressource which limits attack vectors of bad actors (as long as there are more good ones)

#56 User is offline   stoatwblr 

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Posted 26 June 2021 - 05:18 PM

View PostSome Support, on 09 June 2021 - 04:02 PM, said:

View Poststoatwblr, on 09 June 2021 - 03:04 PM, said:

Both these have been discussed in these forums already but someone needs to "codify" the changes and publish a spec for others to follow


There have been IPv6 implementations by mods which worked. The unsolved problem in this area was hot to use IPv6 in Kad while keeping it safe against attacks, as the IPv4 address is used as scarce ressource which limits attack vectors of bad actors (as long as there are more good ones)



It depends how you approach the issue. IPv6 attack surfaces are going to be limited to a /64 or a /48 origin or larger (/64 is intended to be a single machine whilst a /56 is usually intended to be a single DSL allocation, but it's relatively easy to get a /48 and contrariwise many stingy ISPs only hand out /64s.


Attempting to deal with this by using an artificial shortage of address space is _extremely_ damaging. As I've posted in the past - even a decade ago it wasn't particularly unusual in many parts of the world to find tens or hundreds of thousands of computers behind multiple levels of NAT - which breaks things even more horribly than CG-NAT. For a while the entire country of Vietnam was behind 4 IP addresses as one example and in the early-mid 2010s the NAtting was so bad in Myanmar that even SSH tunnelling back to europe was unreliable - and 2-3 second latencies didn't help.

It should also be borne in mind that some of the tuning that's still in eMule is setup for windows limitations that ceased to exist after Vista Sp2 (half open connection limits, etc). Kad poisoning is less of an issue to my mind than DDoS risks for the most part because bad actors can usually be fairly quickly identified and voted out. The reality is that tIPfilters lists already have upwards of half a million lines in them and that's unlikely to change. If anything IPv6 is likely to see consolidation of the space attacks are seen coming from because IPv4 has become extremely badly fragmented

(Both IPv4 and IPv6 space are supposed to be extremely sparse and treatable like a red/black routing tree. It's that sparseness which made IPv4 so long-lived when "ip address shortages" started being a problem, but the lessons learned have gone a long way to ensuring there won't be repeats. Just because there's a possibility of a lot of IP addresses doesn't mean there will be - there aren't supposed to be qunitillions of them, merely a few hundred billion laid out in an orderly easily addressible manner)
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#57 User is offline   Enomine 

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Posted 23 December 2021 - 05:01 PM

Hi,

what will the new compatible Client mean in main features / performance?
With the current Client 0.60b i have the issue that with > 10.000 downloads the program has much to do with GUI which makes the program slow.
Will you separate GUI and other inner calculations by parallel computing / threads?

Will emule downloads be importable (either by import-function or by copy-paste on file-system)?

Thanks - Enomine
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#58 User is offline   slivovice 

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Posted 08 February 2022 - 11:46 AM

View Poststoatwblr, on 09 June 2021 - 01:59 PM, said:

View PostDavidXanatos, on 14 September 2020 - 02:43 PM, said:

Have you ever seen NeoLoader? Its Qt and it can download ed2k and also torrents.And it even suports IPv6, and Nat-Traversal
CheersDavid X.


David,

Neoloader seems nice but the factor that the Neo network is essentially crippled by new clients not being able to bootstrap is a bit of a let down

It does make it hard to evaluate things... :(

Has anybody compiled it on linux? The source comes without makefile.
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#59 User is offline   slivovice 

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Posted 23 February 2022 - 08:11 PM

View PostmegaT, on 14 May 2020 - 11:22 AM, said:

Im currently developing a new eMule compatible client (not a mod).


... and died before first release, like zillion other such projects that promise a great alternative.

We will stuck forever with the rotten mule clients from 2000.
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#60 User is offline   Creepercdn 

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Posted 26 June 2022 - 07:34 AM

2 years have passed.

Is this project alive? I am a C++ and Qt developer, and I am interested in it. I can also help with Chinese translation.
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