28/04/2010 - Emule V0.50A - Tombstone Xtended V1.0 Releaser variant of TS 2.1
#21
Posted 30 April 2010 - 05:04 AM
In a healthy network, it should work fine. Distributing chunks is always more effective than distributing the whole file.
It could be damaged by those who PREVIEW only. The first chunk and the last chunk are always 'overshared'.
#22
Posted 30 April 2010 - 08:40 AM
But they can get the same parts of these other sources, or wait a while to send the releaser
@omeringen
thanks for your support and to @Stulle
This post has been edited by sonoro: 01 May 2010 - 08:40 AM
#23
Posted 30 April 2010 - 04:37 PM
sonoro: my name is Stulle and you could see that if you just cared to read. i am not calling you "Automatic Translator dude" or something either so you should rather not do anything like that with me.
[Imagine there was a sarcasm meter right here!]
No, there will not be a new version of my mods. No, I do not want your PM. No, I am certain, use the board and quit sending PMs. No, I am not kidding, there will not be a new version of my mods just because of YOU asking for it!
#24
Posted 02 May 2010 - 07:06 AM
ICS means faster end of game for all (downloader using mod with ICS is speeding up his own complete download as well as helping others that download from him by causing better chunk distribution). ICS is not related to releasers (full sources).
SOTN / HideOS (surely if used by full sources) might cause ICS or any improved chunk selection to fail - this is why I think their implementation is wrong for the long run (old versions of mods that contain these features will still be around long after (if) official will have improved chunk selection).
I'm not that familiar with SOTN code, however if implemented in a way that it won't hide chunks from ICS using clients (those can be identified via tags exchange / protocol) - adding it might prove worthy (assuming that official chunk selection will stay as is or changed to ICS - otherwise we're at square one).
One personal comment though - I think it's a bit silly to discuss / offer changes to a certain mod(s) if those changes are depending on official code changes (unless the modder and / or the change suggester are aware of planned official code changes or an official team member is joining the discussion).
#25
Posted 08 May 2010 - 06:09 PM
Stulle, on 29 April 2010 - 09:59 AM, said:
Huge disagreement. As an active Morph user for several years, I can tell you that even with Morph's features and the majority of clients still reporting as "official", Morph still had a hard time selecting the rarest chunks, and that's without even considering the problems it had dealing with clients falsely claiming to have chunks. Both SOTN and HOS are essentially useless, confusing extras at their very best, which makes them just wastes of memory, code, processing cycles, and everybody's time, at best.
For slot control only, currently recommending: Tombstone Xtended 1.0 (or higher) if you absolutely must have slot control
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#26
Posted 08 May 2010 - 06:32 PM
tHeWiZaRdOfDoS, on 28 April 2010 - 11:57 AM, said:
Because they are the essential point of using this mod, please enable CA and SlotFocus by default in future versions. CA hides in extended settings and SF can only be found if you happen to right click on an uploading user, and then you're not sure whether you've implemented some sort of user specific SF or general SF.
Outside of that, everything is working well. I'd choose ICS (if that's not already inherited in VQB), Payback First, and List All Requested Files (context menu for users) as the next features to add. A longer version of requests is already known as Beba.
For slot control only, currently recommending: Tombstone Xtended 1.0 (or higher) if you absolutely must have slot control
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#28
Posted 08 May 2010 - 07:32 PM
James R. Bath, on 08 May 2010 - 09:09 PM, said:
2 short ones :
1. SOTN is about others selecting chunks, so if a mod implements it or not is not related to it's own selection of chunks.
2. (even though this thread is not about MorphXT) : if I'm not mistaken, as long as one selects to download preview chunks first on MorphXT - ICS is bypassed until preview chunks are acquired (in other words - ICS should not be "judged" by MorphXT users unless download preview chunks first is off).
This post has been edited by taz-me: 08 May 2010 - 07:33 PM
#29
Posted 09 May 2010 - 09:59 AM
[Imagine there was a sarcasm meter right here!]
No, there will not be a new version of my mods. No, I do not want your PM. No, I am certain, use the board and quit sending PMs. No, I am not kidding, there will not be a new version of my mods just because of YOU asking for it!
#30
Posted 10 May 2010 - 08:30 AM
taz-me, on 08 May 2010 - 08:32 PM, said:
If "others" are the ones sharing the files you want, you select based on the information the "others" provide, so it is related. In that case, it's harmful, providing misinformation. If "others" are not, then SOTN is not used, which makes it irrelevant. So, we have a choice of harmful misinformation or irrelevant.
taz-me, on 08 May 2010 - 08:32 PM, said:
Both true and horribly false and misleading.
1. If the preview chunk has already been DL'd, then ICS is not bypassed and if the rare chunks are still not being DL'd, then there's either misinformation being shared about the chunks available or the chunk selection routine is bugged. If you want to argue ICS specifically, please take omeringen's advice. I'm not arguing against ICS. I'm arguing against SOTN and HOS based on what happens in reality under actual use.
2. Preview determines only the first chunk requested and does not require the requested client to send it, meaning the requested client can opt to send the rarest or any other chunk (they may only have certain chunks and neither the preview or rarest) it so desires (note, this is what happens in reality, keep that in mind). With SOTN or HOS turned on, every client is misled as to what the rarest chunk is regardless of whether a preview chunk is selected, so you may as well get the preview chunk to see if it's at least the file you want.
3. As the preview request is only momentary until it is being received, whatever technique that gets used to request the remaining chunks is then open to request the rarest chunk. Those requests are based on the information the sharers provide. If SOTN, HOS, etc. are in use, that information is inaccurate. You may as well be sharing on a network of fakers.
For slot control only, currently recommending: Tombstone Xtended 1.0 (or higher) if you absolutely must have slot control
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#31
Posted 10 May 2010 - 01:05 PM
[Imagine there was a sarcasm meter right here!]
No, there will not be a new version of my mods. No, I do not want your PM. No, I am certain, use the board and quit sending PMs. No, I am not kidding, there will not be a new version of my mods just because of YOU asking for it!
#32
Posted 11 May 2010 - 05:09 AM
No one, but official devs can make a claim about future changes (if at all) regarding official client chunks selection method. Since clients seems to stay around for ages, new versions of clients with SOTN might turn out to be sort of a "time bomb" if official chunk selection will change (unless SOTN is off by default and one is assuming that anyone turning it on is aware of official client chunk selection implementation)...
Altered SOTN (which won't hide chunks from ICS using clients) might be worth thinking of (assuming that if official chunk selection will change, it will use ICS handshake).
Edited : perhaps a separate / dedicated thread for chunks selection and exposure is more suitable for this discussion.
This post has been edited by taz-me: 11 May 2010 - 05:13 AM
#33
Posted 11 May 2010 - 06:03 AM
taz-me, on 11 May 2010 - 08:09 AM, said:
Edited : perhaps a separate / dedicated thread for chunks selection and exposure is more suitable for this discussion.
omeringen, on 08 May 2010 - 10:30 PM, said:
#34
Posted 16 May 2010 - 05:57 PM
- Uploaded data to skulls
- Downloaded data from skulls
- UL/DL from non-skulls
- Average skull upload Waited time
- Average non-skull upload Waited time
Along with a session/cumulative breakout.
This post has been edited by James R. Bath: 16 May 2010 - 05:58 PM
For slot control only, currently recommending: Tombstone Xtended 1.0 (or higher) if you absolutely must have slot control
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#35
Posted 16 May 2010 - 06:58 PM
#36
Posted 17 May 2010 - 12:39 PM
With old Rajil mod (that includes Wizard's PS) i can enable PS for incomplete files... and then session ratio reduces my "bad behavior".
Thanks in advance.
This post has been edited by dylandog84: 17 May 2010 - 12:40 PM
#37
Posted 17 May 2010 - 12:57 PM
#38
Posted 17 May 2010 - 01:03 PM
There isn't bad behaviors that i could enable...
Thank you for your fast reply.
PS: I don't know if this is a bug, but when i enable Slotfocus and then i close eMule, after restart i find the feature disabled again...
This post has been edited by dylandog84: 17 May 2010 - 01:28 PM
#39
Posted 17 May 2010 - 01:37 PM
This post has been edited by Stulle: 17 May 2010 - 01:38 PM
[Imagine there was a sarcasm meter right here!]
No, there will not be a new version of my mods. No, I do not want your PM. No, I am certain, use the board and quit sending PMs. No, I am not kidding, there will not be a new version of my mods just because of YOU asking for it!