UpdateDisplayedInfo(true); theApp.emuledlg->transferwnd.clientlistctrl.RefreshClient(this);
but here look at
void CUpDownClient::UpdateDisplayedInfo(boolean force) { DWORD curTick = ::GetTickCount(); if(force || curTick-m_lastRefreshedDLDisplay > MINWAIT_BEFORE_DLDISPLAY_WINDOWUPDATE+(uint32)(rand()/(RAND_MAX/1000))) { theApp.emuledlg->transferwnd.downloadlistctrl.UpdateItem(this); theApp.emuledlg->transferwnd.clientlistctrl.RefreshClient(this); m_lastRefreshedDLDisplay = curTick; } }
so isn't the clientlist updated twice?
![:unsure:](/public/style_emoticons/default/unsure.gif)
This post has been edited by JustusJonas: 18 March 2003 - 07:29 PM