How To Compile Sources ? Help :)
#1
Posted 23 February 2003 - 07:33 PM
Why ? e.g. I download Maella's mod sources and I copy/paste "patches" in developments topic in the sources directory but I don't know how to compile these.
Thanks.
#2
Posted 24 February 2003 - 12:21 AM
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#3
Posted 24 February 2003 - 06:14 AM
#4
Posted 24 February 2003 - 07:42 AM
#5
Posted 24 February 2003 - 05:25 PM
I'm *********** this because I didn't find Visual C++ .NET, just Visual C++ 6.0 and without many ******* .
Tks
This post has been edited by Roman2K: 24 February 2003 - 06:34 PM
#6
Posted 24 February 2003 - 05:31 PM
2) Visual c++ 6.0 is not compatible with the eMule source so you may just as well cancel that dl if you are only downloading it to compile eMule.
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#7
Posted 24 February 2003 - 06:22 PM
I'm not *********** Visual C++ 6 but Visual Studio .NET and just would like to know if it includes Visual C++ .NET
Thanks
This post has been edited by Roman2K: 24 February 2003 - 06:32 PM
#8
Posted 24 February 2003 - 06:24 PM
SlugFiller rule #1: Unsolicited PMs is the second most efficient method to piss me off.
SlugFiller rule #2: The first most efficient method is unsolicited eMails.
SlugFiller rule #3: If it started in a thread, it should end in the same thread.
SlugFiller rule #4: There is absolutely no reason to perform the same discussion twice in parallel, especially if one side is done via PM.
SlugFiller rule #5: Does it say "Group: Moderators" under my name? No? Then stop telling me about who you want to ban! I really don't care! Go bother a moderator.
SlugFiller rule #6: I can understand English, Hebrew, and a bit of Japanese(standard) and Chinese(mandarin), but if you speak to me in anything but English, do expect to be utterly ignored, at best.