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Emule V0.50A Stullemule V7.0 It's been a while but here we go again!

#1021 User is offline   Stulle 

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Posted 13 November 2008 - 01:03 PM

hmmm i got that piece of code from morph. have you tried to debug that a bit during runtime and checked if a changing nick will retrigger the checking?
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#1022 User is offline   Rapid_Mule 

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Posted 13 November 2008 - 01:20 PM

View PostStulle, on Nov 13 2008, 03:03 PM, said:

hmmm i got that piece of code from morph. have you tried to debug that a bit during runtime and checked if a changing nick will retrigger the checking?

Yes I did some debugging and noticed the bug here.
bool CUpDownClient::ProcessHelloTypePacket(CSafeMemFile* data)
{
.....
	for (uint32 i = 0; i < tagcount; i++)
	{
		CTag temptag(data, true);
		switch (temptag.GetNameID())
		{
			case CT_NAME:
				if (temptag.IsStr()) {
					free(m_pszUsername);
					m_pszUsername = _tcsdup(temptag.GetStr());

Step throw the code and you can see clearly how "old_m_pszUsername" is freed at the same time as "m_pszUsername" you can also see that both have the same memory location.

AFAIK Xtreme mod defines old_m_pszUsername as CString for the same reason.

Also Checking if m_pszUsername isn't NULL prevents unnecessary checks in CUpDownClient::TestLeecher()
	if (thePrefs.IsBadNickBan())
	{
		//if(old_m_pszUsername != m_pszUsername)
		if(m_pszUsername != NULL && old_m_pszUsername != m_pszUsername)
		{

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#1023 User is offline   Stulle 

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Posted 13 November 2008 - 02:58 PM

well, i think NULL-username clients are banned. i remember some code addition to handle that if my brain does not fail.

as for the code you mention, i think i will make the old one a cstring then or use memcpy or something like that.
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#1024 User is offline   fender 

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Posted 13 November 2008 - 08:04 PM

Hi,
I was downloading a file of about 3MB and i've noticed this... It only happens when the file is almost finished (as you can see).

Posted ImagePosted Image

I'm using Vista SP1...

_____________________________________
Thanks for your work
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#1025 User is offline   Rapid_Mule 

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Posted 21 November 2008 - 04:16 AM

Some leecher mods that are supposed to be detected by SNAFU/mod tags are ignored and detected rather by modname if I enable reduce score.

I can see here that if reduce score is enabled that the value of uBanReason is set to return value of the function TestLeecher() and the old value (like Suspect Hello-Tag detection) simply ignored.
bool CUpDownClient::ProcessHelloTypePacket(CSafeMemFile* data)
{
.....
		if(thePrefs.GetEnableAntiLeecher()){
			// ==> Reduce Score for leecher - Stulle
			/*
			if (strBanReason.IsEmpty())
				strBanReason = TestLeecher();
			if(!strBanReason.IsEmpty())
				BanLeecher(strBanReason);
			*/
			if (thePrefs.IsReduceScore() || strBanReason.IsEmpty())
			{
				uint8 uTestLeecher = TestLeecher();
				if(uTestLeecher!=0)
					uBanReason = uTestLeecher;
			}
			if(!strBanReason.IsEmpty() || uBanReason != GOOD_BOY)
				BanLeecher(strBanReason,uBanReason);
			// <== Reduce Score for leecher - Stulle
.....


I changed a line above and things like "Suspect Hello-Tag detection" work fine under reduce score. But really I can't figure out if it is by design or not?
			//if (thePrefs.IsReduceScore() || strBanReason.IsEmpty())
			if ((thePrefs.IsReduceScore() && uBanReason < BAN_REDUCE_COUNT) || strBanReason.IsEmpty())

PS: I might not be able to respond until later tonight since it's almost 5:50am and my eyes don't seem quite to obey my brain's signals anymore.
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#1026 User is offline   Stulle 

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Posted 21 November 2008 - 10:02 AM

well, i made that by intention. my idea was that a reduced score would be preferable over a ban so why should i ban the client when i can figure out i may also reduce him.
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#1027 User is offline   omeringen 

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Posted 30 November 2008 - 12:32 AM

Hi,
I have a lowid friend. I activated friend slot. In messages window, i can see "establish friend slot" as ticked. But in "on queue" window in transfers tab, "establish friend slot" option seems as unticked. Is this normal ?
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#1028 User is offline   Stulle 

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Posted 30 November 2008 - 08:48 AM

yah, i think i remember something about the impossibility to grant lowid clients friendslots but i am not 100% certain.
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#1029 User is offline   KamyKaze 

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Posted 24 December 2008 - 01:59 AM

Hi Stulle,

I'm reporting the same problem that edadd01 has/had:

Stullemule 6.1 ...

Quote

...keeps reloading the shared files every ~120 secs and doesn't stop doing that even though there is no change in the shared files (no files have been added or removed or downloaded).


I don't know if it's related but I also notice a suspiciously empty/shrinking queue. I've been using this mod for a long time and this problem is very recent.
I don't believe it was introduced by v.6.1 as I'm almost sure it worked correctly after update.
Could it be some Windows update? I'm using legit XP SP3.
eMule v0.50a [StulleMule v7.0]
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#1030 User is offline   omeringen 

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Posted 24 December 2008 - 03:01 AM

@KamyKaze,
This ASFU thing is happening when you rename a folder, isn't it ? Because i see same issue on my comp.

empty/shrinking queue. . . Yes that's another thing we both see. I already searched the verboseling log but there was not much info about that. It suddenly flushing the queue somethimes.

This post has been edited by erdem444: 24 December 2008 - 03:02 AM

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#1031 User is offline   KamyKaze 

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Posted 24 December 2008 - 01:42 PM

It happens all the time now.

I'm not sure but this is what I think triggered it somehow:

My eMule setup has been the same in a long time. Temporary Files dir is on separate partition on a separate disc drive. Incoming Files and Shared dirs are also on that disc drive on a data partition. Shared dirs vary sometimes by check/unchecking them but are never renamed. DLed files are always renamed. I do it through eMule's Details/Rename/Mass Rename context menu to avoid possible hashing problems.

Recently though I had a major data disc failure. With that disc gone I had to change the Temporary, Incoming and Shared dirs to the system disc and I noticed the problem since. I thought ASFU might still be checking for the missing disc but clearing the Inactive Shares did not solve it.
eMule v0.50a [StulleMule v7.0]
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#1032 User is offline   Stulle 

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Posted 24 December 2008 - 02:38 PM

make a clean install and/ or disable it.
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#1033 User is offline   omeringen 

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Posted 02 March 2009 - 11:11 PM

Hi,
I have just got a report from a user. Want to notify about it;
After an unexpected shutdown(electricity offline, power cut. . .), shared directories(not temp or incoming folders) are disappearing. StulleMule is starting to rehash the files after resharing these disappeared files.(that means there is a problem about known*.met files as far as i understand)
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#1034 User is offline   SharingFiles 

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Posted 02 March 2009 - 11:26 PM

uhm, I like this Mod, is better than Morph, I mean more complete :+1:
Posted Image

Lovelace Credit System is the best way to reward the good uploaders
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#1035 User is offline   Stulle 

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Posted 02 March 2009 - 11:30 PM

unexpected shutdowns cause unexpected problems. he should use a backup of his config files to ensure none of the files is damaged. as the problem is due to a hardware or any other failure it is not exactly mod related.
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#1036 User is offline   NksTV 

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Posted 04 March 2009 - 05:36 AM

has any bug come to your attention stulle from 6.1 where the total upload speed (after a few days or weeks of uptime) will just drop to almost 0, and the only way i can fix it is to restart mule?

afaik theres been nothing wrong with my net connection at these times also
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#1037 User is offline   Stulle 

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Posted 04 March 2009 - 08:49 AM

well no, but why don't ya give me some verbose logs!?
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#1038 User is offline   NksTV 

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Posted 04 March 2009 - 09:26 AM

i'll enable them and we'll see if it happens again :P

This post has been edited by NksTV: 04 March 2009 - 09:32 AM

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#1039 User is offline   Nissenice 

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Posted 04 March 2009 - 09:39 AM

View PostNksTV, on Mar 4 2009, 10:26 AM, said:

do they take up much space if run for a few weeks?

No. Especially not if you only log "Log upload/download events" (see Options/Extended), which I assume is the relevant part.


I've seen something similar when using latest morph. The upload speed is suddenly starting to crawl and no new slots are opened. I've some screenshots of Stats and verbose logs about it at home. I'll post them when I return from work later.
Afaik everytime it happened I've found a xunlei client (like xl buildxx, zzul plus, don't remeber exactly) in the upload queue. I have no idea why though.

This post has been edited by Nissenice: 04 March 2009 - 09:43 AM

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#1040 User is offline   Stulle 

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Posted 04 March 2009 - 01:16 PM

ah, interesting point, nisse... anyway, you are right about what to log. i do not need much more...
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